The early days rewarded being early and doing simple tasks. Today you almost have to worship the devs before they think you deserve a $3 airdrop. And sometimes the project still ends up shutting down. Back then you could make money by: • filling forms • joining Discord • doing failed txns Today the edge is different: • building tools • creating content • running communities • finding real product value And even after doing all that, you can still end up “not eligible.” Every phase has its own game.